F Mobile
com.f2.game
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Description
<p>THIS MINIMALIST version of <em>Frogger</em> was one of a series of experiments I<br/> started but never finished towards the end of the last century.</p><p>I was consumed by the idea of reducing games to their most basic function<br/>and form: the fewest and simplest rules, toys and moving parts; the simplest<br/>interfaces; the most fundamental audio-visual qualities. I'd even left out core<br/> ceremonies, which has a marked effect on punctuation and flow.</p><p>(That said, looking at <em>F</em> now I can see there's scope to go far more minimal<br/>than I did.)</p><p>Some efforts (like <em>F)</em> were more successful than others (take my many painful<br/>one-button variations of <em>Space Invaders</em> - please). For reasons I cannot recall<br/>I also made a simultaneous multiplayer version of <em>F</em> (which was OK) and a<br/> miniature monochrome (green-screen) version, which was tiny and so sweet<br/>but tricky to play at that scale.</p><p><strong>HOW TO PLAY</strong><br/></p><ul><ul><ul><ul><ul><ul><ul><ul><ul><ul><li>Click on the application for focus.</li><li>Use the <strong>l</strong><strong>eft-hand mouse button</strong> or <strong>spacebar</strong> to jump forwards.</li><li>You can only move in one direction, so timing is everything :)</li></ul></ul></ul></ul></ul></ul></ul></ul></ul></ul>